The Secret of Pixar Storytelling


The Secret of Pixar Storytelling
Pixar directors, writers and artists shared their storytelling experience and expertise during a series of keynote talks and panel discussions as part of Screenwriting Expo 5, sponsored by Creative Screenwriting Magazine. In this brief overview of the all-day seminar, Greg Singer reports how Pixar manages to capture lightning in a bottle.

March 19, 2007
By Greg Singer

Finding Nemo (2003). Finding the right story in an ocean of possibilities takes time. Success comes through persistence; in never giving up. © Disney · Pixar Animation Studios. It's been said that the secret to Pixar Animation Studios' success is story. That's the mantra. Story, story, story. And, of course -- story.

But this is not quite precise. You can have the same story, and three directors will give you three different movies. Really, the magic lies in storytelling. It's in the telling of a tale that the emotional appeal takes hold. As with a good joke, the essence of its humor will always elicit a chuckle, but in telling it masterfully, the audience can't help but guffaw. In the right hands, even a lackluster story can be told with such charm and verve that everyone in earshot will give it their attention. The ability to captivate and entertain has less to do with the words on a page, or the beats of a story, as with the performance itself.

Perhaps in being so far removed from the hallowed halls of Hollywood, Pixar has been able to think more clearly than most in the commitment to its craft. Pixar has been described as the perfect storm of art, science and studio savvy. The studio has some 20 Academy Awards to its name, and its seven animated features -- Toy Story (1995), A Bug's Life (1998), Toy Story 2 (1999), Monsters, Inc. (2001), Finding Nemo (2003), The Incredibles (2004) and Cars (2006) -- have grossed more than $3.4 billion at the worldwide box office. With its next release, Ratatouille (2007), the studio's films just seem to be getting better and better. Whatever they're doing up in Emeryville, California, they must be doing something right.

As the saying goes, if you build a better mousetrap, the world will beat a path to your door. Last October, as the centerpiece of Screenwriting Expo 5 in Los Angeles, there was an all-day seminar devoted to Pixar Storytelling. Aspiring filmmakers and studio heads came from far and wide, even overseas, to share in the keynote talks and panel discussions. Writer/director Andrew Stanton spoke on "Understanding Story: or My Journey of Pain." Michael Arndt, who recently won an Academy Award for Little Miss Sunshine, gave a talk on "Endings: The Good, The Bad and the Insanely Great." The director/writer relationship was discussed by the teams of Lee Unkrich/Arndt, Brenda Chapman/Irene Mecchi, and Gary Rydstrom/Kiel Murray. "Trust the Process: A Conversation with Pixar Story Artists" was hosted by Mark Andrews, Jim Capobianco, Ronnie Del Carmen and Jason Katz. And, rounding out the event, Brad Bird and Andrews bantered about creating The Incredibles.

During development, it's also important to keep certain trusted people away from the story, so they can review it objectively at some point later in the process. This "brain trust" can see the story with fresh eyes and offer their honest perspective to spark further refinement. There is no back-stabbing, no political wrangling or jockeying. No one is worried about losing their job or spoiling their relationships. It's liberating and refreshing to get constructive feedback in such a mutually supportive environment. Everyone's focus is on helping to make the best movie possible.

Here, then, are some of Pixar leaders' foundational tenets:

  • They make movies that they would like to see. They are moviegoers first and filmmakers second. They like being able to take their whole family to the same show.
  • They shy away from story formulas. If one appears, they abandon it.
  • Animation is a medium, not a genre. Be original. Dare to be stupid. When discovering your story, you have to be in a creatively safe environment.
  • They do not pretend to be better than others in their ability. They band together to fix their mistakes. Their intent is to "just make good movies." In crafting their films, the regard is always what is best for the movie -- not the individual, not the studio.
  • They try to cultivate the cheerful reaction that Walt Disney inspired through his animated films, to appeal to the sense of wonder in people's minds, stimulated by imagination.

Story artists Jim Capobianco, Ronnie Del Carmen and Jason Katz (left to right) are paid to listen to the voices in their heads.

Full Article...